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Messages - Kejardon

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1
Junk Heap / Re: Spat thread to save Junk Heap
« on: March 21, 2013, 06:49:00 PM »
I went to send my oats but then I realized something horrible.

I have no oats.

I'm sorry Spat.

2
Dungins and Durgins / Re: Mafia: Kill It Until It's Dead (Discussion)
« on: February 10, 2013, 11:42:45 PM »
No, I didn't let the Randomizer target thems-

You are the Randomizer (Town aligned)
Each night, you may pick one person. That person's target (or targets) are randomly decided that night. Neither you nor them are told who actually ends up targetted.

... whoops!

3
Dungins and Durgins / Re: Mafia: Kill It Until It's Dead (Discussion)
« on: February 10, 2013, 02:07:35 PM »
Well! That was not exaaaactly what I was expecting, but the end result was about the same. Seriously, there was a person claiming Armor and nobody blinked an eye, but everyone happily bandwagons against the only Detective claim.
... Not that SK was mafia ANYWAYS but yeah.

Spoiler for MafiaKIUID.txt:
8 people, 11 roles. 3 mafia. Hyper mafia mode.

Mafia:
Cannoneer: Mafia can store and use stored kills while cannoneer is alive and active. If cannoneer dies, cannoned kills are lost. Another member must be alive and assist to store kills, cannoneer is killer when using stored kills.
   Ninja baking gives person permanent self-cannoneer
Disguiser: When another mafia member kills, the disguiser can janitor the kill and then take their identity (detective detects them as the person killed). Last janitored kill is your current disguise, you cannot change/undo disguises. True identity is revealed on death.
   Ninja bake: User is told he recieved a kill. Kill is auto-janitored and user is disguised, but not told.
Muscle Man: Mafia cheerleader basically - when another mafia member kills, the muscle man can assist them to guarantee the kill.
   Ninja bakes as cheerleader

Town:
Doctor
Detective
Cheerleader
Armor
Saboteur (Townie thief)
Ninja Baker
Randomizer (Target's target(s) randomized)
   No effect on Armor. Both Baker's targets are randomized.
Zergling Rancher

- Cannoneer
- Disguiser
- Muscle Man
- Doctor
- Detective
Cheerleader
Armor
Saboteur
- Ninja Baker
- Randomizer
Zergling Rancher

1. Namine - Mafia Cannoneer
2. Scrow Funk - Randomizer
3. KennyMan666 - Doctor
4. Gamma_Metroid - Mafia Disguiser
5. PimpMasterFlex - Ninja Baker
6. Yoshi348 - Mafia Muscle Man
7. slack - Detective
8. SK - Saboteur

Reserves: Cheerleader, Zergling Rancher, Armor

Cannoneer:
You can, with any other Mafia's assistance, store a kill. If cannoneer dies, cannoned kills are lost. The cannoneer can used stored kills himself without anyone's assistance.
Disguiser:
When another mafia member kills, the disguiser can janitor the kill and then take their identity (detective detects them as the person killed). Last janitored kill is your current disguise, you cannot change/undo disguises. True identity is revealed on death.
Muscle Man:
A mafia cheerleader basically - when another mafia member kills, the muscle man can assist them to guarantee the kill's target and effectiveness.

You are the Randomizer (Town aligned)
Each night, you may pick one person. That person's target (or targets) are randomly decided that night. Neither you nor them are told who actually ends up targetted.

You are the Doctor (Town aligned)
Every night, you may target a person to protect, other than yourself. That person cannot be killed during that night.

You are the Ninja Baker (Town aligned)
Every night, you may pick a source target and a recipient target. At the start of the NEXT night, the recipient will recieve bread giving them the ability to perform the source's action that night (Ninja bread may not be stored).

You are the Detective (Town aligned)
Every night, you may target one perston to detect. You will be told that person's identity.

You are the Saboteur (Town aligned)
Every night, you may target one person to block. That person's action is not performed that night.

You are the Cheerleader (Town aligned)
Every night, you may target one person to cheer. That person's actions are guaranteed to hit the intended target(s) and be effective.

You are the Zergling Rancher (Town aligned)
Every night, you may target one person. If you die, the last person you targetted will die as well.

You are the Armor (Town aligned)
You're mostly unkillable! You can still be lynched normally.

Night 0:
SK thieves Yoshi
Slack detects Gamma_Metroid
Kenny protects Soap
Spat bakes SK to ScrowFunk
Namine kills Kenny
Yoshi cheers Namine
Gamma janitors Kenny
Scrow abstains?

Yoshi's action blocked
Kenny dies and janitored, Gamma disguised as Doctor
Slack detects Gamma as Doctor
Kenny comes back as Cheerleader
Scrow will get stealing bread

Day 1: Kenny II lynched, comes back as Zergling Rancher.

I realize that Soap is not playing and Kenny did nothing Night 0.

Night 1:
Slack detects Yoshi348
Scrow randomizes Slack, blocks Yoshi
Spat bakes Kenny to Yoshi
SK blocks Namine
Namine kills spat
Gamma janitors Spat
Yoshi cheers Namine
KennyMan targets Yoshi

Yoshi's action blocked
Namine's action blocked (Wombo Combo)
Slack actually detects Scrow Funk, gets Randomizer
Gamma's action fails
Kenny's zerglings set on Yoshi
Yoshi will get Zergling Rancher bread?? tomorrow night

Day 2: Namine lynched, gone for good.

Night 2:
Spat bakes Gamma to Scrow
Scrow randomizes Yoshi (ahahahaha)
SK blocks Spat (whoops!)
slack detects Spat
Yoshi kills Spat, zerglings Slack
Gamma janitors Spat
Kenny sticks to zerglinging Yoshi

Spat's action is blocked, no bread
Yoshi instead kills SK, zerglings Kenny
Gamma fails to janitor because wrong target
slack detects Ninja Baker (an accurate detection for once!)

Day 3: Nobody lynched

Night 3:
slack detects Scrow
Kenny zerglings Gamma
Scrow randomizes Gamma
Spat bakes slack to SK
Gamma kills Spat
Yoshi aids Gamma

slack gets Randomizer
Spat is killed
SK will get detective bread next night

Day 4: slack lynched

Night 4:
Gamma kills Scrow
Yoshi aids Gamma
Nothing else matters because Scrow will die and game will tie with 2-2

Interesting setup details:
I rolled dice to choose who was what role, and what roles ended up in the respawn pool. It ended up with all three of the Mafia starting in the game and none in the pool. I'm a little surprised nobody tried metagaming and assuming either SK or KennyMan had to be mafia, but it was sorta good because neither of them were!
There were 4 roles that were capable of screwing up Mafia kills: A doctor, a saboteur, an armor, and a randomizer. The mafia got the Muscle Man to counter this out, so two blocking-actions had to succeed to prevent a mafia kill. Fun Fact: Yoshi, the Muscle Man, never actually succeeded in his intended action the first three nights. The second night had the wombo combo where both Yoshi AND Namine got roleblocked by the saboteur and saboteur bread though, a combo I wasn't actually expecting! Yoshi survived to late game though and so was able to pretty much nullify the randomizer, and they never bothered killing the armor.
Slack the Detective got similarly screwed. His first two detects were indeed against the mafia, and neither one was detected as mafia. Gamma (effectively the Godfather power roll) janitored and disguised, so he came up as doctor instead to slack. Yoshi got absurdly lucky and Scrow randomized slack that night to detect.... Scrow instead. I am a bit amazed this wasn't noticed by anyone but Yoshi, and YOSHI EVEN POINTED THIS OUT TO THE TOWN.
On the detection front, there were basically two detectives: The ninja baker and the actual detective. However, the ninja baker could not accurately detect most mafia (and could even get a sort of 'false positive' on the saboteur, but SK proved himself pro-town pretty well so that didn't happen). The muscle man would even come up the exact same as a cheerleader. Only Gamma would come up as pretty-definitely-mafia. Conversely, the detective could easily detect the other two mafia, but without a cheerleader or a saboteur helping would detect Gamma as his disguised roll instead.

I'm a bit surprised the Mafia decided to janitor immediately, I assumed they'd hold onto it as a surprise until the town was out of extra lives, but it worked out anyways. Seriously, why did nobody think to explain immediately to Kenny that Janitors know who they janitored?
Also I was amused that at one point, Kenny and Yoshi both had zerglings set to kill eachother if either of them died. I was going to post an infinite loop of zergling killings if either of them died but it didn't happen.

Fun thing Yoshi posted during the last day:
[15:03] <Yoshi348> this town
[15:03] <Yoshi348> i mean i think we're still up shit creek at this point but my god
...
[20:22] <Yoshi348> ... <- when i said this i didn't realize how few people were remaning
[20:22] <Yoshi348> OOPS

4
Gamma Metroid walked around the town that night. There was no time for sleeping, now was the best time for action. First though, he took his doctor's clothes and ID and tossed them in a dumpster. They just didn't fit the Mafia Disguiser right.
Scrow Funk got a knock on his locked front door. He knew what was coming though, he was onto Gamma. He went to his random-teleporter to send Gamma elsewhere out of his hair.
That was when Yoshi348, the Mafia Muscle Man, bust down Scrow's wall. Gamma finished Scrow off before he could hit the button to save himself.

Mafia Victory

5
Dungins and Durgins / Re: Mafia: Kill It Until It's Dead (Discussion)
« on: February 10, 2013, 01:14:51 PM »
and if you push it too far you'll just get modkilled

6
Dungins and Durgins / Re: Mafia: Kill It Until It's Dead: Day 4 (Gameplay)
« on: February 10, 2013, 11:08:29 AM »
With everyone else having an alibi slack was put on trial. He defended himself as best he could but the court decided he was guilty of lieing in his testimony. So he was hung. Then they checked his house.

slack was totally the Detective all along. Whoops.

7
We have our first permanently dead townie. Someone left the gas in PimpMasterFlex's oven on overnight. We're not sure if he died in the explosion or in his sleep, but either he way will no longer be pimping out awesome ninja bread.

PimpMasterFlex was the Ninja Baker

Day 4 begins now, ends on Sunday

8
Dungins and Durgins / Re: Mafia: Kill It Until It's Dead: Day 3 (Gameplay)
« on: February 06, 2013, 02:34:02 PM »
Whoops, I forgot about this a little while, my bad!

Nobody had anything to go on or any hunches to act out apparently. The town pretty much just twiddled its thumbs a while then went to sleep.

9
Dungins and Durgins / Re: Mafia: Kill It Until It's Dead: Day 3 (Gameplay)
« on: February 04, 2013, 03:49:31 PM »
If you guys are just going to wait for me to go 'oops', nothing is going to happen today.  :owned:

10
SK was pretty popular around town after finding the Mafia, even if it took some extra advice. So popular, someone else decided to visit SK that night. And he was never heard from again And SK II came out of the cloning labs shortly thereafter.

SK I was the Saboteur

Unfortunately for the town, the cloning labs were completely drained of plottium at this point. Without this precious substance there was no more cloning to be done.

Day 3 begins and ends on Wednesday morning.

11
Dungins and Durgins / Re: Le Tourney Le Picks 28
« on: February 02, 2013, 06:02:14 PM »
Bracket 2
Gold Dust
Fall of Fall
Of Whips and Strings
Counter of the Cumulus
Haha two of mine are in this bracket, not like that's avoidable since I have The Melody Engine in the other bracket. Still, Of Whips and Strings has been dominating and Fall of Fall is doing good too, I feel a bit bad I'm probably going to end up with half or more of the final four.
Bracket 2
Gold Dust         SPAT|FUNK|RMAN|SLAK
Fall of Fall         TRP6|FUNK
Of Whips and Strings      KJDN|GMET|SLAK
Counter of the Cumulus      SPAT|TRP6|KJDN|GMET|RMAN
:krem:

12
Dungins and Durgins / Re: Mafia: Kill It Until It's Dead: Day 2 (Gameplay)
« on: February 02, 2013, 12:05:10 PM »
Congratulations! You've unlocked the achievement 'Why did I bother making days last 48 hours'! this has no gameplay significance, I promise
In other news, Namine's pretty much surrounded with accusations after someone said they locked Namine inside his own house. Despite Namine calling foul on them, everyone decided to lock Namine in again and set fire to the house.
Then the house exploded in a mass of gunpowder. Fortunately nobody (besides Namine) was hurt.

Namine was the Mafia Cannoneer. He won't be coming back.

13
Dungins and Durgins / Re: Le Tourney Le Picks 28
« on: February 01, 2013, 08:32:05 PM »

14
This morning, KennyMan666 III got out of bed, got ready for work, and left. He arrived there without incident. In fact, everyone did. An ordinary night where nothing bad seemed to happen, how strange.

Day 2 begins now and ends on Saturday morning.

15
Dungins and Durgins / Re: Le Tourney Le Picks 28
« on: January 30, 2013, 05:14:55 AM »
GOAT
The Melody Engine

WALRUS
Counter of the Cumulus

Huh. Last round had much closer matchups IMO.

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